A 360-degree display supports multiple assets such as characters, props, space and design etc that benefit from additional description. Nonetheless, the delivery of content is still linear and the time available for adding audio description is limited. So, the question is how to make the audio description effective enough that the viewer is immersed in the content which is one of the aims of the 360-degree format.
Possibilities:
Script in first person
This is where the audio description is scripted in first person and the main character of the story becomes the describer. The style of writing and delivery is also similar to how the character sounds and speaks.
Example:
“I reversed away from him and he watched me go. I learned to drive with my knees while I played my guitar. There were four of us in the car now, Nat on guitar, Chuck on melodica, Big Sam on dashboard drums.”
Script in second person
This is where the describer is sitting next to the viewer or standing over their shoulder describing the scene the scene. Style of writing and delivery is casual, informal and friendly.
Example:
“She reverses the car. He watches her go. Later she steers with her knees, playing a guitar. There are three friends with her – a girl on guitar, a boy on melodica, while a bulky lad drums on the dashboard.”
Standard audio description
This is the standard audio description style where describer objectively sets out what is happening in the scene, the characters etc.
Example:
“She puts the car into reverse and pulls away from him. He watches her go. Later she steers the car with her knees as she plays her guitar. Three friends are with her, playing guitar, melodica and one drumming on the dashboard.”